ComputeCpp adds address space attribute to raw pointers, thus breaking templates

Hi Jan,
yes, I’m looking into this and will keep you updated.
It takes more effort to teach clang these things than our PS3 compilers which didn’t have these issues :wink:.
In the meantime, to work around this at least in some cases, you could strip address spaces manually from types using some trait class (at least in places where you can modify the code).
Thanks
Uwe